Task 1, Precision takeoff & landing

Task 2, Pure Navigation

Task 3, Speed triangle and out & return

Task 4, Fast / Slow

Task 5, Kicking Sticks

Task 6, Navigation, precision & speed

Task 7, Endurance

Task 8, Kicking Sticks

Final scores


Task Sheet

Competitors briefing sheet COMPETITION TASK 4

  • Unlimited fuel
  • Defined start order, procedure the same as with the kicking sticks
  • Briefing: 16:00 Monday
  • Task starts: As briefed

Slow / fast speed PRECISION


To fly a course as fast as possible and then return along the course as slow as possible.


2 straight courses of 250m x 25m wide are laid out across the decks with gates at each end.

All pilots in turn make a timed pass along the course nearest to the hangar as fast as possible, turn right and circle around to the second course and make a second timed pass in the same direction as slow as possible.

Takeoff procedure

The course will be in the decks (and possibly partly in the no fly zone as well - depends on wind) This makes it interesting for spectators. Takeoff will therefore be in the area beyond the campsite and pilots may takeoff whenever they wish. They then fly to the briefed "waiting area" (depends on wind) until it is their turn to fly the course.

The order to start the course is REVERSE CURRENT PROVISIONAL SCORES - the current sheet will be marked "Fast / slow speed task start order" and posted on the PPG HQ not later than 1 hour before the start of the task.

The competition number of the next in order will be displayed before the entry gate. Pilots may ONLY start the course if it is their number displayed. The number will ONLY be displayed for 90 seconds after the previous pilot has finished the SLOW course.

If a pilot fails to arrive at the entry gate in his 90 second slot then Penalty 20% score. He must wait until the last person in order has finished the course, and then a new sequence will start of the remaining pilots. If he fails to start the course in his second 90 second slot: Zero score.

With 35 pilots this means the task can be finished in about 2 hours.

When the pilot has finished the course he lands back at the area beyond the campsite - without flying over the campsite or into the no fly zones. (Penalty 20% score).

Special rules

Each pilot will fly the "slow" leg first.

For each leg, the clock starts the moment the pilot passes the first gate and stops the moment he passes the second.

If the pilot or any part of his PPG touches the ground during the first leg: VP1 = zero and EP = zero

If the pilot or any part of his PPG touches the ground during the second leg: VP2 = zero and EP = zero

If the pilot zigzags or if the body of the pilot overflies a side of the course or exceeds 2m above ground *: Score zero.

The maximum time allowed for a pilot to complete each leg of the course is 5 minutes.

Failure to takeoff or land entirely in the deck: 20% penalty.


Pilot score =


Vmax = The highest speed achieved in the task, in Km/H

Vp1 = The speed of the pilot in Km/H in the first leg of the task

Vmin = The lowest speed achieved in the task, in Km/H

Vp2 = The speed of the pilot in Km/H in the second leg of the task

Ep = The difference between the pilot's slowest and fastest speeds, in Km/H

Emax = The maximum difference between slowest and fastest speeds, in Km/H

* This task shall be undertaken at very low level. If the pilot rises above 2m or overflies the side of the course AND it was clear that the cause was exclusively meteorological, AND it is clear that the competitor subsequently made IMMEDIATE and SUCCESSFUL action to return to the prescribed course and/or height eg by reducing throttle, then a penalty will not be applied.